UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Billboard_8K_Opacity (OODLE_BC7, 8192X8192) When I build, all seems to go well, then when I package for Windows dektop, I get this: UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 7692 Packages Remain 419 Total 8111 Oh, also, my project is super minimal (well I think), I just started with a 3rd person template, added the Neighborhood pack, created a basic landscape and added a player start and a single house in the world, nothing more for now. Is there any best practice docs and setup for this? I’m going to upgrade RAM to 64G and video card to 12G one this week, but it seems crazy that 16G isn’t enough. I’ve been trying t a few different things packaging for Windows desktop and every time, it fails on a out of memory error. Try to export the file package again or republish the service.Using UE 4.27 on Windows 10 PC with 32G Ram, 2Tb SSD, a 4G MSI GeForce 1650 and an AMD Ryzen 9 3900X 12 core. If all of the above are correct and your data is loaded in other products like ArcGIS Pro, your data might be corrupted or saved in an old format. Private online services are loaded only after successful authentication. When you use a private online service in your app, you need to set up OAuth 2.0 with ArcGIS Identity or Application credentials. Make sure to save the level and reload for ArcGIS Map to be updated for the editor mode. In this case, reset the spatial reference of ArcGIS Map by removing the existing basemap/ first layer and adding the new layer as the first layer. This is because ArcGIS Maps SDK for Unreal Engine uses the first layer added (oftentimes the basemap) to determine the spatial reference for the ArcGIS Map. Your data's spatial reference may differ from your ArcGIS Map's spatial reference which prevents your data from loading. For the geographic coordinate system, WGS 84 (WKID: 4326) and China Geodetic Coordinate System 2000 (WKID: 4490) are supported. Local scenes support all projected coordinate systems. For a projected coordinate system, only Web Mercator (Auxiliary Sphere) (WKID: 3857) is supported. Global scenes support all the geographic coordinate systems. json file.Ĭheck if your spatial reference is supported by the map type. For local data, you can extract the file as a zip archive, and open the. For the online services, if the JSON content is not displayed by accessing the service URL, try to add ?f=json at the end of the service URL to access the content. You can check this by opening the JSON file that is associated with the service. If you are adding 3D object scene layers or Integrated mesh scene layers, your file needs to be version 1.7+. If the view state log doesn't give you the exact information you need, you can follow the checklist below:Ĭheck that you use supported format for basemaps and data layers and elevation layers. These events tell you whether your data is active, if it fails to load, or any usage warnings that come with using a specific dataset to help you determine when there is a problem with your GIS data. This component notifies you of any updates to the status of layers, elevation sources, and the view. Before troubleshooting layer loading issues, make sure that you have added an ArcGIS View State Logging Component.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |